********************************************************** GolemGS for the Apple IIGS written by: Jason L Smart (Travelling Faire Software) ********************************************************** Golem: a powerful, compact tank, designed for efficient movement through small, narrow passages and caves. Golem contains an unlimited number of shots and 5 missiles. It also has a powerful cloaking shield which effectively prevents detection. The plot: The moon XG4 had been a peaceful, settled place for decades. Its small colony mined the moon for krymite, a red rock that stored incredible amounts of energy. The rare compound was prized across the galaxy and provided the small moon colony with a strong, stable economy. Then, in the year 2132, an intergalactic terrorist force took over the small moon XG4 and threatened to kill every colonist if the Alliance attempted a rescue. The terrorists began conducting strange underground experiments with krymite and Alliance spies suddenly began disappearing from the small planet. Rumors soon started of how the once peaceful creatures that lived beneath the moon's surface were being mutated into destructive monsters. . . For months, Alliance officials explored their options and argued vehemently over which plan of attack would be best. Finally, they unanimously agreed on a plan: If they could safely land one tank by an entrance to the mines, it could move safely inside the moon without attracting any attention. The tank would then detonate a bomb in the mines directly below the terrorist headquarters, which would set of a chain reaction destroying the terrorists. The colony was located hundreds of miles away from the terrorist headquarters and would, therefore, be safe. It was a perfect plan, or so they thought - just as the tank was laying the bomb a strange creature appeared and destroyed the tank, leaving the bomb untouched. The crew was scattered and lost in the mines, but the terrorists did not know what had transpired and the bomb remained in place, waiting to be activated. The plan was then revised: INFILTRATE THE MINES, FIND THE BOMB, AND DETONATE IT. The game: There are over thirty levels in the mines that must be passed before encountering the bomb. Each level must be completed before time runs out. Time starts at 100 for every level and counts down to zero, but the countdown becomes faster at higher levels. The game always starts with four tanks (three in reserve). When time runs out, or Golem is exposed to exploding krymite, he will be destroyed. The mutants will also destroy Golem. Each level contains some of the following: gray rock - this rock blocks Golem's way and requires 5 shots or one missile to be destroyed. Krymite - a reddish rock that explodes when shot. The explosion damages everything around it, including gray rocks, blue rocks, spineys, and Golem. blue rock - takes 10 shots(2 missiles) before exploding. One blue rock in every level contains a blue key. Others may contain hearts, missile paks or other items. blue key - opens the portal, allowing Golem to move to the next level. heart - When Golem finds a heart, the number of tanks left will increase by one. missile pak - Increases the number of missiles by five. hourglass - Increases the time left for the level. Remember, when the time reaches zero, Golem will be destroyed. flower - A strange but harmless underground mutant that greatly increases your score. lightning bolt - Alliance spies have not discovered what the lightning bolt does. crew member - There are five crew members in the mines. If Golem makes it out of the caves alive he will receive 1000 points for every crewman he rescues or 10000 points if he rescues them all. portal - The portal looks like a gray whirlpool. It is the entrance to the next level, but will not open until the key is found. The open portal is yellow. bomb - A gray orb in the last level, the bomb must be shot with ten missiles before it will activate. Upon bomb activation, the portal will open and the whole room will begin to shake and flash. Get out as quickly as possible! The mutants come in various shapes and sizes and pose the greatest threat to Golem in the mines: Spiney - A mutated rock beast that eats rock and most anything else in its path. It also randomly lays gray rocks, constantly changing the layout of the level. If killed, a spiney will vanish and, possibly, reappear later. rock flower - Rock flowers grow out of the ground, produce a flower, and then die. The flower has a tough outer shell, and can only be hurt when its flower is exposed. But beware - the flower is highly acidic and will destroy Golem if he drives over it. Atom - Another mutated creature that only appears in the higher levels. The atom moves slowly around, occasionally emitting energy bursts. Golem will be destroyed if he is struck by an energy burst or if he shoots the atom. There is no known way to defeat this mutant. . . ?? creature - It resides below the terrorists headquarters in the next to the last room. It possesses the key for that level. What does it look like? How to play: The joystick moves the tank around the screen. The orange(main) button fires regular bullets, while the brown(secondary) button fires missiles. Note that the 'Open-Apple' key is equivalent to the orange button and the 'Option' key is equivalent to the brown button. When the tank is destroyed press either joystick button to resume play. At any time during the game, press either '?' or '/' to view the help screen and either 'Q' or 'q' to quit. Other notes: As the game level increases, creatures begin moving faster and more blue rocks must be destroyed before finding a key. Also the timer decreases more rapidly. Therefore, the higher levels require quick thinking and rapid movement. Remember that 10 missiles are needed for the last level to destroy the bomb. When the detonation phase begins and the screen begins to flash, movement becomes very difficult due to the shaking ground. Try to shoot the bomb from as near the portal as possible and then get out fast! The top ten scores of the game are automatically saved. If GolemGS cannot find the scores file it will automatically create a new one. Other programs by me(Travelling Faire Software): MAZE.LAUNCHER will run adventure game scenarios following certain guidelines. Included in the package are two scenarios and some starter characters. The MAKE.CHARACTER program will create new characters for MAZE.LAUNCHER. It allows the creation of a character from various races and classes. ExplorerGS - Graphic version of MAZE.LAUNCHER. Shr Castle Metacus GS - navigate through the ever changing castle in search of five fragments of the star key. Castle Metacus(Text version) - The text version is NOT shareware. GoldenBugGS - Eat as many bugs as possible but avoid the golden bug. ORE.MINER and ARROW.DODGE - two old applesoft games that are really fun. *ShareWare Notice: This program is shareware - If you really like this program or feel especially generous send $10 to: Jason Smart 1158 Panoramic Dr. Martinez, CA 94553 (Anyone who has sent in their fee for GoldenBugGS does not need to pay for Golem.) Please say where the program was uploaded/purchased from. Written by: Jason Smart (JULES33 on America Online). If you have any questions or comments, feel free to contact me. Have fun! This program was written and compiled with TML Pascal II.